Gears 5 Is Locked & Loaded with AMD Technology Features

With Gears 5 launching on September 10, AMD wanted to share the latest update to highlight the incredible visual fidelity and performance AMD Radeon technologies offer gamers as they head to the frontlines to take down the Swarm.

The Coalition worked closely with AMD throughout the development of Gears 5 to give gamers the best possible experience. Gears 5 is optimized for DX 12 and Radeon graphics cards, including the ones based on the new AMD RDNA gaming architecture, to deliver breathtaking visuals, amazing performance, and exciting Radeon features, including:

  • Asynchronous Compute – Allows Radeon GPUs to execute multiple tasks at the same time. This GPU multi-threading capability enables efficient graphics and visual effects workload distribution, resulting in higher framerates.
  • Multithreaded Command Buffering – Ensures instructions from an AMD Ryzen processor reach the Radeon graphics card faster for higher performance, better graphics and reduced latency.
  • AMD FidelityFX (coming soon) – In a post-launch update, Gears 5 will add support for AMD FidelityFX, which offers a dynamic sharpening filter that draws out detail in low-contrast areas for a sharper gaming experience. It delivers improvement in image clarity, counteracting the softening caused by other post-process effects.

With Radeon graphics cards, Gears 5 gamers can also take advantage of Radeon FreeSync, the most popular adaptive sync display technology with over 750 supported monitors tested and certified to deliver fluid, tear- and artifact-free gaming.

In addition, for a limited time, gamers that purchase qualifying AMD Ryzen processors and Radeon graphics cards will get 3 months of complimentary access to Xbox Game Pass for PC, allowing them to play Gears 5 at launch along with more than 100 other high-quality PC games. Learn more here.

According to Mike Rayner, technical director, The Coalition,

“AMD and The Coalition have a strong relationship going back to Gears of War 4 and we continue to incorporate new technologies to help us improve game performance. We have moved nearly all of our post processing shaders to Async Compute in Gears 5, which means improved frame rates from our previous titles, plus more room to pack in even more graphical quality. AMD engineers worked with us to optimize everything from the CPU to the GPU and we’re really eager to get all of this awesome performance and great visuals into fans’ hands.”

Here is a link of PC hardware specifications.

Written by: MKAU Gaming

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