Monday, 19 June 2017 11:05

REVIEW: Spaceplan (iOS)

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“SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time.”

Spaceplan is a “clicker” game with potatoes. Yep, you read that right... Potatoes! If you're not familiar with that genre, clickers are games that generally play themselves and limit player interaction to rapid, repeated mouse-clicking or screen-tapping.

You start out in a spaceship orbiting a dead planet. You must explore this planet and work out why it has died. To do this, you need to generate energy. Generating energy can be done by tapping the onscreen button and by building energy generating potato structures.

As you move through the game, you'll come across a number of points in which you will just need to leave it running to generate energy. Spaceplan will generate only a finite amount of energy during sessions. This can get a touch monotonous especially if you require a massive amount of energy. There are also no notifications when it is complete, but this is not such a bad thing. I personally hate game notifications. But everyone is different.

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The story is refreshingly quirky and so not serious which adds to the overall experience as you near your next milestone. It helps generate anticipation and excitement to see what’s next.

There is not a whole lot more to the game. You build up your power generators, purchase special items and wait for the story to progress. There are minor gameplay elements included throughout. Things like dropping a probe on to a specific part of a planet, or covering planets in mash do add to the overall fun of the game.
For the most part, the game will run itself with a little input from you. It is a great little game that you can play without having to spend a lot of time actually playing it.

Depending on who you ask, a good thing about the game is that it has an end. I say this is good because a lot of clicker-type games either don’t end or take a loooong time. This can actually make those games boring or cause you to lose interest before actually finishing the game. Spaceplan can be finished in a number of days if you stay on top of it. Or it can be spread out over as long as you want. Also, the ending is kind of weird.

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Spaceplan will not be for everyone, but no game is. I enjoyed the game and only hit a couple of snags throughout the game that frustrated me. As an overall experience, Spaceplan is well worth the few dollars being asked for it...


Additional Info

  • Review Score: 4.5 / 5.0
  • Release Date: May 4, 2017
  • Platform: PC, iOS
  • Age Rating: ESRB Everyone
  • Developer: GHI Media, LLC
  • Publisher: Devolver Digital
  • Genre: Strategy, Simulation