Wednesday, 27 September 2017 06:10

REVIEW: Dragon Ball Xenoverse 2 (Nintendo Switch)

Written by Staceface_Mayhem
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I grew up with Dragonball, Vegeta and Piccolo are still some of my all time favourite anime characters. It was my ritual to watch it as I was getting ready for school on Cheez TV every morning during the 90’s. The bright colours and the enthusiastic, charming characters had me hooked from the beginning, and still reigns me in today. As a reviewer it was warming to see Bandai Namco take something from my childhood and turn it into a fairly decent game. A year later, it now has an even bigger audience.

Dragon Ball Xenoverse 2 is finally on Nintendo Switch. A welcomed addition since as currently the Switch is a bit lean when it comes to cross platform, bigger developed, titled games.

Now this article will be short and sweet as plot and controls are exactly the same as the game on Xbox One, PlayStation 4 and any PC version. You can read our previous review on the game in the link below:

LINK: http://www.mkaugaming.com/item/4874-review-dragonball-xenoverse-2-ps4.html 

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The game literally plays like its console and computer brethren, and is as visually beautiful as them as well. With its iconic cartoon, cell shaded artwork, each character and environment pops with a spray of vivid colour and bold lines. Also returning are the quaint customisation systems, wacky story lines with add events from previous titles and a football line up of crazy characters.

The game runs smoothly and actually looks really good in handheld mode, only slightly sluggish and the dropping frames to 30fps during big multiplayer battles in story mode. However, on the flipside and completely bizarrely, is the fact 1v1 battles are a crisp 60 frames. Despite only running at 900p in the dock, I preferred the game on a big screen with the pro controller. I found on the TV with a controller meant I could access buttons easier as it was a more balanced experience without the heavy handheld screen weighing me down. The freedom away from handheld mode also means you can enjoy the motion controls, meaning using the Joy-Cons in hand you can mimic Goku’s infamous Kamehameha move and watch it come to life on screen (sigh, and probably miss too, just like in the anime). While a cool option, it could get tedious and old quickly, so back to normal controls I went. It was just way more comfortable to have the Switch docked, and I am finding that with a lot of Switch games.

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Overall, this RPG fighter game is a solid fun time, easily a game you can pick up easily but will struggle to put down. Not much has changed thankfully other than a few extra story missions, however for this reason alone not many new people will be drawn to it, as they would probably already own it on another device. The selling point for me is the accessibility the Switch holds, as I now have a fun as hell game I can take on trips outside the confines of my home. Dragonball enthusiasts will love this game, as well as people looking to fill a gap in their Switch game collection and the need for a game with hours of playtime.

Dragon Ball Xenoverse 2 for Nintendo Switch - Features:-

* The game will include a story from Dragon Ball Xenoverse 1.
* In Day 1 Edition players will get more than 70 playable characters unlocked from the start.
* The game will allow for motion controls - for example, by using the Joy-Cons with both hands, you can trigger a Kamehameha.
* Up to six players can play together in one time using ad-hoc correspondence.

Additional Info

  • Review Score: 4.0 / 5.0
  • Release Date: Out Now
  • Platform: Nintendo Switch
  • Publisher: Bandai Namco Entertainment
  • Genre: Role-Playing, Fighting