Thursday, 01 March 2018 15:46

REVIEW: Immortal Redneck (Xbox One)

Written by Brett Hale
Rate this item
(3 votes)

Here's a game that’s full of action, a world that is randomly generated and you never know what’s behind the next door, I present to you Immortal Redneck.

So what’s the deal? Well one thing's for sure, you're a redneck that thought Egypt was a great place for a holiday, but unfortunately you awake as a mummy and must explore three massive pyramids killing everything that walks and flies.

Have you ever played Tower of Guns? If you said yes and you enjoyed that game this is much the same with how everything to randomised, and no play through is ever 100% the same. This is a FPS that gives the player nothing but frantic fast paced gameplay that’ll challenge even the best gamers. There is an astounding amount of weapons, as many as 50 in fact. Something else that isn’t in many games is permanent death, if you die you’ll respawn outside the pyramids and upon going back in you start it all over again. This can suck if you happen to get quite high enough into it prior to dying.

There's also a skill tree that will improve your player and weapons. At the very start of the game you’ll be a simple redneck, but as you play more you’ll be able to play as others that all possess their own swag of skills.

ss d4d598704370ede4d170d48827c2ce0da48b3afc.1920x1080

Something that didn’t make much sense to me was how you access each of the pyramids. If you happen to have gold, whatever amount you are holding is used to get inside, however if you have zero gold, your let in for free which made me think why am I paying if I can get in for free? When killing anything most of the time they’ll drop items like gold, food, or other nifty things.

There is a range of enemies you’ll see, some big while others are small but even the little guys can still kill you. These range from baby mummies, giant frogs, little lizards and even pharaohs, though all the guys mentioned are all on the ground, there are flying purple skulls that you’ll need to watch out for as well.

The graphics are cartoony, what I’d brand as very platformer looking, they look pretty cool, and I didn’t face anything in the terms of issues with how the game ran and looked. Immortal Redneck runs at 60fps which really had me surprised and for the fast pace the game has it really helps a great deal. The style of visuals doesn’t make you feel that your anywhere but Egypt. As for the HUD, it's simple. Top left is your mini map, top right is the weapons you have, bottom left is health and bottom right is ammo count. Music heard at the title screen is chilled, but once you start playing it soon changes to not so chilled out tunes, but fitting for the gameplay.

ss 7a56ee092d3b97152f15f2a2c1bc7e58d0a07026.1920x1080

Now, being that this isn’t a console exclusive I wont say the specifics on which buttons do what, but I will mention what controls will do. You’ll be able to run, jump, general moving around, showing the map and also throwing weapons down. My only issue with controls was how jumping worked, it's like your floating and as if a magnet is helping you get to where you are wanting to go, felt unnatural.

This is a game that can and will test your patience, you’ll feel hard done by at times but that’s just how the game is. Playing a game that is as random as they come, is a nice change as I can't remember any other game doing this besides Tower of Guns. It is single player only though which is kinda sucky... It’s available on both PS4 and Xbox One as well as PC.

Additional Info

  • Review Score: 4.5 / 5.0
  • Release Date: Out Now
  • Platform: PC, PS4, XBOX ONE, Nintendo Switch
  • Developer: Crema
  • Publisher: Crema
  • Genre: Indie, Action