Tuesday, 26 June 2018 21:11

REVIEW: Milanoir (PC)

Written by Kevin Lal
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(16 votes)

Milanoir is a game from the developers at Italo Games based in Milan, Italy. Founded in 2016, they are a young team but offer promise with their debut title.

Set in the 70’s with a Pixel Art style, Milanoir just looks so cool and retro at first glance which grabs your attention. With a cool soundtrack and a 70’s crime flick style, they have made a great effort in their debut title.

You are Sacchi Piero, a convicted criminal seeking revenge on the person who framed you. Piero is a man with no regrets, arrogant and very cocky. He will stop at nothing to wreak havoc on everyone around him to get his man. Based in the dark underbelly of Milan, with mobs and criminals around every corner trying to earn that respect with a nice bank roll to match.

REVIEW: Milanoir (PC)

The gameplay is twin stick style but feels slightly different in its aiming to most. Using the WASD keys to move and mouse for your cross hairs. An element brought into this game which I thought was a very good touch, was the ability to ricochet bullets off road signs to hit hard to aim enemies. Making it feel even more cool and slick. You can hide in cover and vault objects to gain your advantage.

But the vault for me seems to not always work when you want it to. Which if becomes a bigger issue will more than likely be patched in the future. As I said for me it does not work, maybe it is my playstyle but either way it is not a massive issue. You have an assortment of power ups and weapons you can collect such as Molotov’s and the Revolver, which is a one shot kill weapon but with limited bullets. So use them wisely. Other than weapons, you have the ability to choke your enemies, as at times the game requires some stealth and finesse to get to your goal.

REVIEW: Milanoir (PC)

The story is very entertaining, with all NPC having some form of dialogue. It contains bad language and at times adult scenes, what is a crime flick without its fair share of brothels. They have done a great job in giving the game a more in depth feel rather than a quick run and shoot game.

There is another game mode available called Arena which is along the lines of a horde mode, seeing how long you can stay alive against waves of enemies of all kinds. You can also go into the story using local co-op, which adds another replay element to the game. But do not understand fully why this could not be brought to online, as local co-op is always a very small market for the PC gamers out there. For the console users this is going to be a great game to have one of them evenings sitting with the friends and playing some couch co-op. Like the good old days.

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Milanoir has a lot of potential and is a great first title for the developers. It is a challenging game at times bringing some cool elements to the boss fights, but I recommend a lot of gamers to try this game for themselves as it would spoil a few things in game to explain those mechanics. But it does get a little repetitive and doesn’t grip you for too long. It is short, but action packed and does not let up for a second. Bringing back the frustration of repeating those areas you are stuck on just to get to that difficult part once again. Which is a shame, as it is a great looking game and has some great ideas behind it.

Additional Info

  • Review Score: 3.5 / 5.0
  • Release Date: 31st May 2018
  • Platform: PC, PS4, XBOX ONE, Nintendo Switch
  • Developer: Italo Games
  • Publisher: Good Shepherd Entertainment
  • Genre: Action / Adventure, Indie