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Diablo IV


SteelSeries, KontrolFreek, & Blizzard Entertainment Team Up For A Limited-Edition Diablo IV Collection

SteelSeries, KontrolFreek, & Blizzard Entertainment Team Up For A Limited-Edition Diablo IV Collection
SteelSeries, the original esports brand that fuses gaming and culture, KontrolFreek®, the creator of Performance Gaming Gear™, and Blizzard Entertainment, creator of the genre-defining series Diablo®, today unveiled a new collection of limited-edition gaming gear that celebrates the fusion of the darkness of the original Diablo, progression elements of Diablo II, visceral combat of Diablo III, and vast overworld of Diablo IV. With inspiration drawn from the Diablo universe, the limited-edition collection brings the world of Sanctuary to life through the award-winning Arctis Nova 7 Wireless Headset, Aerox 5 Wireless Gaming Mouse, QcK Heavy XXL Mousepad, SteelSeries Artisan Keycap, and KontrolFreek Performance Thumbsticks. As a bonus, players who purchase select items from the limited-edition collection will receive an exclusive in-game cosmetic item for Diablo IV. Arctis Nova 7 Wireless | Diablo IV Edition – Become the Hero of Sanctuary with the Diablo IV Edition Arctis Nova 7 Wireless Headset. Engineered ...

Combating Demons With Accessibility In Diablo IV

Combating Demons With Accessibility In Diablo IV
Every player is different, and we believe everyone should have the same opportunity to slay demons and pursue Lilith in Diablo IV. With this philosophy in mind, the team set out to improve accessibility offerings and help suit whatever the player may need. The result is that Diablo IV hosts over 50 individual accessibility features including aids to dexterity, reading text, and vision. ACCESSIBILITY FEATURES Customise your inputs for keyboard, mouse, or controller to your preferences and capabilities with Button Remapping. Enable Skill Toggle and Action Wheel Activation to transform the need to hold a button to cast a Skill to a simple toggle. Remap your analog sticks to one side of the controller to allow control with one hand. Enabling Persist Lock Target allows your skills and weapons to stay focused on an enemy. Subtitles are enabled by default on cinematics and players can choose to alter the font colour, scaling, and the text’s background opacity ...

Diablo IV Developer Update Livestream – The Post-Launch Experience

Diablo IV Developer Update Livestream – The Post-Launch Experience
In Blizzards latest Developer Update Livestream Diablo general manager Rod Fergusson, associate game director Joseph Piepiora, product management director Kegan Clark, and associate director of community Adam Fletcher covered how Diablo IV’s Seasons, optional Battle Pass, and The Shop will work. Check out what was covered below and view the full stream below and supporting blog here. THE POST-LAUNCH EXPERIENCE In Diablo IV, post-launch content covers the player experience throughout new seasons, the Season Journey, Battle Pass rewards, new features, long-term maintenance, balancing the game, and updates. Seasons in Diablo IV will arrive in the weeks following launch, starting with Season 1. Each season will include a new gameplay feature and questline that introduces new characters, challenges, legendary aspects, meta changes, and quality of life improvements. Each season is supported by its own Season Journey. As you progress through the Season Journey you can earn rewards and gain progress towards the Battle Pass, however, ...

Diablo IV Inside The Game: Your Class Your Way

Diablo IV Inside The Game: Your Class Your Way
In Blizzard’s latest Inside the Game Video, the team shared insight into one of the core pillars of Diablo IV’s design, Play Your Way. Featuring General Manager Rod Fergusson, Game Director Joe Shely, Lead Class Designer Adam Jackson, and Lead Game Producer Melissa Corning, the team walked through the many ways you can customise your playstyle and character look. Player choice is infused into everything you can do in Diablo IV, from how you look to the skills you use to forge your path through the open world. PLAY YOUR WAY Select from five classes depending on the playstyle you prefer to begin your journey. The Barbarian is a close-range weapons master. The Sorcerer slays enemies from afar with powerful elemental magic. The Rogue is swift and can change between close and far range. The Druid can transform into powerful creatures and call nature magic. The Necromancer summons the dead to fight ...

Diablo IV Prepares For Launch Day With A Server Slam Weekend

Diablo IV Prepares For Launch Day With A Server Slam Weekend
In preparation for the launch on 6 June, 2023, we will be opening the gates of Hell one more time for everyone to play Diablo IV and test our server infrastructure for what we are calling a Server Slam weekend. From 12 May, 12 p.m.– 14 May, 12 p.m. PDT (13 May, 5a.m. – 15 May 5 a.m. AEST), everyone can come to Sanctuary’s defence on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4—along with couch co-op for consoles and cross-play and cross-progression for all platforms—against the armies of the Burning Hells to help us test the durability of our servers. The version of Diablo IV available during Server Slam will be similar to our previous Open Beta weekends, however it will include all bug fixes and updates detailed in our Open Beta Retrospective blog.  There are also some new rewards players can earn if they participate! TO GET ...

Diablo IV Officially Goes Gold

Diablo IV Officially Goes Gold
With just over a month before the game’s launch on 6 June, 2023, Diablo IV has officially reached gold status! The highly anticipated game is the fourth instalment in the genre-defining series, bringing the dark world of Sanctuary to players once more. “Going gold is a landmark milestone for the incredible Diablo IV team, who have all worked so hard crafting the next-generation instalment of this iconic franchise. This is a concrete, meaningful step toward our 6 June launch” said Rod Fergusson, general manager of Diablo. “Whether players are veterans of the franchise or jumping in for the first time, we can’t wait for everyone to experience the full game: taking part in the incredible storytelling, experimenting with character classes and builds, and exploring what the endgame and the dark world of Sanctuary has to offer.” “Going Gold” is the videogame industry term for announcing when the development on the game’s launch ...


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