Latest Construction Simulator Game Comes With A Sophisticated Multiplayer Mode – For The First Time Also On Consoles

This week, Astragon Entertainment and Weltenbauer. are happy to announce more details about the multiplayer mode of the new Construction Simulator® for PlayStation® and Xbox. In the latest instalment of the successful simulation game series, players can play not only on their own, but also together with others in a cooperative multiplayer mode – on console for the first time in the history of the series!

Construction Simulator®:

  • The latest instalment in the successful Construction Simulator® series
  • Online co-op multiplayer for up to 4 players – for the first time on consoles too!
  • Cross-gen multiplayer on consoles
  • Selectable difficulty levels for construction contracts
  • Most extensive fleet in the game series’ history
  • Officially licensed vehicles, machines, and equipment from 25 well-known brands
  • Two huge maps: EU and US setting, each with an extensive campaign
  • Entirely revised mission system including a multitude of challenging contracts
  • Open world with day and night cycle

The latest part of the Construction Simulator® series impresses not only with its enormous scope, its modern graphics, and the largest vehicle fleet in the history of the game series but also with its sophisticated, cooperative multiplayer mode for up to four players. As individual players work their way up from a small construction company to the largest construction giant in the area by playing the respective campaigns of the two lively maps of the game, they always have the opportunity to open their current game for a multiplayer session in order to work together as a team. When doing so, the invited “guests” act as co-workers of the “host’s” company. While the players get to work together, the “host” earns money for his or her company and the “guests” earn a share at the same time, which is then credited to their own profile on their personal save game.

When playing in multiplayer, players can always decide among themselves who fulfills which of the tasks. Be it a division of responsibilities, in which one player takes care of the preparations on the construction site, while their workmates set out to organise the required vehicles, machines or materials, or all players using their excavators to dig up the soil together – when it comes to the distribution of tasks there aren’t any limits!

To ensure that the tasks will not get too easy, especially in multiplayer, players can select the level of difficulty for the respective construction contract when accepting new missions. This not only affects how many subtasks a mission has in total but also how much soil must be excavated to fulfill an excavation task, how much material is needed before a job is considered as completed etc. – the higher the level of difficulty, the more work is waiting for the players!

Construction Simulator® will be released on 20th September, 2022 for PlayStation®4, PlayStation®5, Xbox One and Xbox Series X.

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Written by: MKAU Gaming

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