KUR

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KUR – Review

It’s 1993, you’re sitting at home with a bunch of friends, and you’ve got nothing but time to load up and smash out your MS-DOS favorites like Doom and Duke Nukem. You wake up, striving to fulfill that nostalgia that you dream of. You load up steam and search and search.

FINALLY, you find it. A game called KUR. Developed by Really Ragdoll and pued by The Quantum Astrophysicists Guild, this indie, action-adventure game will take you right back to simpler times and quench your cravings from games like the Doom MSDOS, Duke Nukem MSDOS, Quake, and Unreal Tournament.

KUR takes place around an experimental lab on Mars. A containment breach caused all the experiments to escape from their storage areas, desecrate the scientists, tap into their inner Ed Gein, and wear the skin as masks. Being a mercenary you are tasked with clearing out the facility and ending the face-wearing abominations reign. You quickly discover a mechanoid leg which you equip, and now you are ready to kick your way through the strange mechanoid creatures and secret doors.

With a multitude of weaponry locked behind secrets, breakable doors, keycard doors, and special jump points, killing face-wearing mech spiders and strange barrel-hammer minotaur abominations has never been more fun. Aside from the weapons, you can also use your mech-leg to force your way through most doors, obstacles, enemies and make boost jumps to gain access to different areas.

The movement is a fresh take on the classics, with a dodge and slide mechanism added and boost jumping/ wall jumping. This improves the already fast-paced gameplay and really makes the game feel like you are a squirrel with ADHD. Some secret areas also have an upgrade station so that you can further increase the capabilities of your mech-leg, but I noticed that these chairs only have one leg rest and we never see our hero’s other leg… Does she only have one leg? We’ll never know.

Now with most modern games, graphics are everything. Most gamers won’t even touch or watch a game if it looks like it could be stored on a floppy disc, and although KUR stays true to its inspirational roots, with blocky, rough-cut-looking polygons and vibrantly colored yet retro textures, KUR will take you on a nostalgia trip back to when times were simpler and all you had to worry about was getting to the next save point before dinner was ready.

Nothing beats kicking your way through Ed Gein AI spider-bots than with the soundtrack in this game! Fueled by an electronic and heavy metal audio track I kept searching for more blood to spill, when a guard wanted my ID I felt the need to kick him through his friends with my super mech-leg and blast their faces with my shotgun, exploding them into tiny pieces.

The audio made the immersion for this game amazing, although when things died down and I was searching relentlessly for secrets, it seemed the audio tracks would stop playing, instantly breaking the immersion.

Then I’d get into a boss fight and be met with an even more intense heavy metal beat which had me jumping around the area like a squirrel monkey shooting anything that moved. The audio track turned me into a mad man. Slightly insane, slightly deranged, but I needed more!

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The Good

  • Perfect soundtrack to go around kicking doors and minotaurs
  • Top-notch 90s humor
  • Gameplay smoother than the quantum stabilized atom mirror
  • More secrets than Harry Potter’s chamber
  • Huge arsenal of weapons that the Men in Black would be jealous of

The Bad

  • Upgrade system could use some tweaks
  • Level stats don’t appear to be accurate (i can get more kills and find more secrets than the level stats show ie: secrets 5/4, kills 70/64)
8
___
10

Written by: Bigfoot

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