RIDE 4

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RIDE 4 (Playstation 5) – Review

RIDE 4 is a visually stunning Moto GP simulator developed and published by Milestone S.r.l. For a more in-depth look at the game, check out Shane’s review here. His opinion of the game is quite like my own.

I am lucky enough to try it out on the Playstation 5, and boy is it something. As far as simulator games go, this one of my favourites visually. On the Playstation 5 and through my 8K TV, this game looks amazing, and with weather changes, there is even more emersion.

Just as Shane mentions in his review, there is no tutorial. It’s more of a race by yourself where you ride until you reach one of the time brackets. I found the steering of this game exceedingly difficult to grasp, and while there are game assists, they did not help me much. Once you get to a proper race, you will also need to worry about the other racers taking you out, and while the crashes look great, it is still a little frustrating how easy it is to come off your bike.

Visually I cannot fault RIDE 4 at all; it is immaculate. The bikes, the tracks, the environment, and of course, the various weather changes are all beautifully crafted. The soundtrack is pretty kickass and has that epic moment kind of sound. The bike’s engine sounds are spot on as well, though all you could hear from my bike was over-revving. Making use of the adaptive triggers you can feel the pressure when accelerating, which helped a lot in controlling your speed.

There are a few minor and some obvious changes between the Playstation 4 and Playstation 5 versions, though welcomed. As mentioned above the inclusion of the Haptic Feedback and Adaptive Controller, a little underwhelming but noticeable with the triggers providing that pressure when applied. I couldn’t really notice the feeling of the game through the controller, or at least it was not as memorable as other next-gen games.

Another subtle but noticeable change is RIDE 4 on Playstation 5 runs at 60 FPS giving it that fresher, cleaner look. One of the more noticeable changes is the number of bikes on the track, both in the single-player mode and multiplier modes. It is quite a sizable change as the PS4 version only had twelve on the track where the PS5 version has twenty. While impressive this also makes it a little more chaotic, leading to a lot of clustering on the track.

Overall it is very well made but is not a noob friendly game. Unless you can pick up games and intuitively know what you are doing, it will take a lot of time and practice to be semi-good. While it is quite a bit of fun, I would say that this game is for the die-hard Moto GP enthusiasts and less of a game to casually pick up and play here and there.

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The Good

  • Visual masterpiece
  • Good customisations with a lot of bikes to choose from if you get that far
  • Realistic and challenging
  • Music and sound effects are spot on

The Bad

  • No tutorial to ease you in, just a few assist mechanics that can be more of a hindrance
  • Not for casual players
8
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10

Written by: Adam Brasher

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